15 Mar 2014

5 Things I Want To See in Newer FFs.

NOTE: This is totally opinionated. I am not representing what the fans want. The series is so different to have everyone agree with you over everything.




The Final Fantasy series have been going on for more than two decades and only recently hit the 26-year mark. The constant change of the series made people so separated on which game is their favourite, but the series kept so many traditions in check that helped the people recognize that this game is a Final Fantasy. A change on a game is acceptable, unless if you step over the line and leave behind traditions that remained so long in our hearts.

*Readies non-existent leather gloves* Here we go! 


I: MOOGLES

Yeah who needs teddy bears?

Those snuggly little things. Do you know how torturous it is to see them away from the main act? VII, VIII, X, and XIII had little use of those snuggly little things, with one making it as a summon (ugly one) with a silly side story (was fun though), and one making absolute no use of it inside the game unless if you have the Pocket Station, and one making it as a doll-weapon we will barely use, and the last one just shows little to no moogles. Save for XIII-2 but I don't count stuff like sequels as part of the main series. Those snuggly little things have always been one of my favourite thing in the series since I played IX, which had Moogles you could not simply live without (unless if you had no memory cards, which was a real issue back then).

I just want something to Kupo the hell out of me, okay?

II: A NON-FUTURISTIC SETTING


This door is only seen ONE time the entire game,
and it is as detailed as it gets.

Personally, this goes along with the fact that I don't like Sci-fi in general, and my bias towards medieval/steampunk eras. I just feel that those two serve the word "Fantasy" better. As much as I liked XIII and VII, there was something that I loved more about games that lacked technology. XII had something great about it where everything was man-made and crafted beautifully. The doors, the vases, the decorations here and there just gave the game a stunning look. Did you actually take the time and look at the roof of some places? IX too relied on design. The backgrounds were absolutely stunning. I'm not saying that futuristic games can't be beautiful. I just think that it's not as artistic. It's not about environment, or nature. It's about what man can make. 

 III: JOBS


This is just me probably, since I am SUPERDUPERMEGAEXTREMELY biased towards the job system. It is the reason I've played Final Fantasy Tactics A2 for so long; a game that had more than 50 jobs you can choose from. They have been abandoned for so long since FFV, and represented as fixed jobs for each character in the likes of IX, and X (to a lesser degree). They made a wonderful comeback in the International Zodiac Job version of XII, and they definitely brought the gameplay to the next level, from incredible to almost perfect. XIII had an interesting take on the system, and done really well with it, but the job system is more to that than just skills in battle; stats, and equipment also define what a Job is. A comeback for them in XV seems impossible from what we saw so far, but I can wait. Yeah..

IV: FINISHED STORIES


In other words, I don't want sequels, or prequels, or any thing of the sort. I want a Final Fantasy that ends at the ending of ONE. SINGLE. GAME. In entertainment, it is very normal for a title to have multiple spin offs, trilogies and prequels for a certain title. However, Final Fantasy is a series that has been going strong for decades without the need of any additions to one game. It is a series built on change. Newer characters, worlds, and stories are always what I look for when I play a game from the series. There is always something new to look forward to, and that's something the series made a habit of it.
Don't tell me it's hard to do! I mean come on! For how long the series has been doing this? The first ever sequel of a Final Fantasy game was for FFX, but that happened a decade or so after the first game. I don't mind sequels if they're good. Just don't let them hinder the creation of a new FF, like what's happening because of the XIII trilogy (I can hear you all FFXIII haters praising me right now. :) )

V: VICTORY FANFARE (rant alert)


OOOOH SNAP.

Oh please. PLEEEEASE. I know it has been one game but PLEASE. I don't want this to ever happen ever again. The victory fanfare is one of the few features that has been going since day 1. Removing it in XIII was simply blasphemous and heartbreaking, and this should never happen again. No way I can EVER get over this. Just what were you guys thinking at Square Enix. It's like changing the name of the series to some weird synonym like Last Imagination or whatever the hell you weirdos do there inside that building.



One final thing I want to say that is not entirely related to those five points. The developers should remember that a tree changes its leaves, not the roots. If you played Final Fantasy for so long, or even for a little bit, you can tell that something is amiss at times. Final Fantasy is a game that has been going for so long. Make games for those who remember it, and make newcomers want to play older games because the new ones sound similar to the ones before.